Control Events are code that is processed when a control is activated, such as clicking a button. Some also trigger on events to such as analog data arriving. Code is written using MakerPlot-J instructions to perform some operation such as:
•Changing a property of another control or the interface
•Perform math operations
•Perform drawing operation
•Use conditionals to make decisions
•Sending data to a connected device
•Manipulating variables
•Built-In and user defined event code triggers
•Passing Data
This code may be typed into the Interface Editor Event Code textbox or the textbox may be double-clicked to open the Code Editor with contextual help.
Please see Event Code for more information.
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